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SarabSplatter4D

SarabSplatter4D is a Gaussian-splat / 4D scene renderer, with an iOS capture companion app and a desktop training/capture workflow.

Overview

To document

Describe what SarabSplatter4D does, when to reach for it, and the visual result. Add a hero image/GIF here (see Media below).

Adding it to your shot

Apply SarabSplatter4D from the SarabFX category (SarabFX/3D) in the Effects/OFX library of DaVinci Resolve, Nuke, Natron, or any other OFX-compatible host, then drag it onto your clip/node. (Restart the host after installing new plugins.)

Key parameters

Parameter What it controls Default
example to document

To document

Fill this table with the plugin's real UI parameters (group by the panels shown in the host).

Viewport gizmos

To document

SarabSplatter4D provides an interactive camera gizmo in the viewport (default camera position (0, 0, 5)) for orbiting and framing the reconstructed scene. Document how to drag/rotate/scale and any modifier keys. Note: overlays render in canonical coordinates scaled by renderScale — see the coordinate-system notes in the internal engineering docs if you're debugging gizmo drift across preview resolutions.

Examples & media

Adding screenshots & videos

Drop assets in docs/assets/plugins/sarabsplatter4d/ and embed them:

  • Image: ![What it shows](../assets/plugins/sarabsplatter4d/example.png)
  • Video: a raw HTML5 block —
    <video controls width="100%"><source src="../assets/plugins/sarabsplatter4d/demo.mp4" type="video/mp4"></video>
    

Tips & troubleshooting

To document

Common pitfalls, performance notes (GPU/frame cache), host-specific quirks. - Capture workflow: scan with the companion iPhone app, AirDrop the .sabscan to a Mac, train it into a .sarabsplatter4d asset, then render with this plugin. Document the end-to-end capture-to-render steps with screenshots once available.


See also: Installation · Activation · All plugins