Plugins Overview¶
SarabFX is a collection of individual OFX plugins — buy just the ones you need, a curated bundle, or the complete all-products set. Each plugin is built on a shared GPU rendering core and appears under the SarabFX category in your host, grouped by function. Below is a one-line description of every plugin in the range.
Text & titling¶
- Sarabography — 3D text with procedural effects (thunder, electricity, and more) and full Unicode (including RTL) support.
- SarabTitler — GPU-accelerated titler with rich text animations (Metal on macOS, Vulkan on Windows/Linux).
Particles & simulation¶
- SarabFusion — Lua-scriptable particle system with emitters and physics.
- SarabFusionX — Next-generation particle system with Position-Based Dynamics (PBD) physics, running on GPU or CPU.
Drawing & shapes¶
- SarabShape — High-quality vector shape rendering, GPU-accelerated.
- SarabBrush — GPU brush engine with multiple brush types and editable
.sarabpathstrokes. - SarabBrush3D — Raymarched 3D brush with interactive camera, transform, and brush gizmos.
Motion graphics & playback¶
- SarabInator — Lottie animation player with text-layer control, color grading, transform gizmos, and loop optimization.
- SarabHyper — HTML5 / CSS / JS motion graphics, with a cross-engine frame cache for real-time playback.
Shaders¶
- SarabOrtex — 100% SkSL shader player with high Shadertoy/GLSL compatibility (continuously improving), a smart frame cache, and color grading.
Color¶
- SarabaLation — Filmic halation, GPU-accelerated, with built-in color-space handling (sRGB / Rec.709 / Rec.2020).
- SarabDream — Bloom / glow, GPU-accelerated, with frame caching.
Time¶
- SaraboDilation — Optical-flow retimer with scene detection for high-quality speed changes.
Keying, tracking & roto¶
- SarabKeyer — GPU chroma keyer with no external dependencies.
- SarabTracker — Planar / point tracker.
- SarabRoto — AI-assisted rotoscoping and matte generation.
3D & volumetric¶
- SarabSplatter4D — Gaussian-splat / 4D scene renderer, with an iOS capture companion and a desktop training/capture workflow.
- SarabResolver — Depth, confidence, sky and camera solve from your footage (Depth Anything 3), so shaders and 3D brushes sit in the shot's real space.
Shared features¶
Across the suite, many plugins share the same capabilities:
- GPU rendering via Metal (macOS) / Vulkan (Windows/Linux) for real-time performance.
- Interactive viewport overlays — transform, camera, and brush gizmos with correct render-scale handling.
- Color grading — gamma, exposure, saturation, contrast, and color tint on supported plugins.
- Frame caching — optional memory/disk/hybrid cache for smooth looped playback.
- Lua scripting — override parameters at render time on scriptable plugins.
Ready to use them? Make sure you have installed the suite and activated your license.