SarabBrush3D¶
SarabBrush3D is a raymarched 3D brush with interactive camera, transform, and brush gizmos.
Overview¶
To document
Describe what SarabBrush3D does, when to reach for it, and the visual result. Add a hero image/GIF here (see Media below).
Adding it to your shot¶
Apply SarabBrush3D from the SarabFX category in the Effects/OFX library of DaVinci Resolve, Nuke, Natron, or any other OFX-compatible host, then drag it onto your clip/node. (Restart the host after installing new plugins.)
Key parameters¶
| Parameter | What it controls | Default |
|---|---|---|
| example | to document | — |
To document
Fill this table with the plugin's real UI parameters (group by the panels shown in the host).
Viewport gizmos¶
To document
SarabBrush3D combines three gizmos in the viewport — camera, transform, and brush — switched via the gizmoMode parameter (0 = camera, 1 = transform, 2 = brush). Document how to drag/rotate/scale and any modifier keys.
Note: overlays render in canonical coordinates scaled by renderScale —
see the coordinate-system notes in the internal engineering docs if you're
debugging gizmo drift across preview resolutions.
Examples & media¶
Adding screenshots & videos
Drop assets in docs/assets/plugins/sarabbrush3d/ and embed them:
- Image:
 - Video: a raw HTML5 block —
Tips & troubleshooting¶
To document
Common pitfalls, performance notes (GPU/frame cache), host-specific quirks. - Raymarched rendering is more GPU-intensive than the 2D SarabBrush — note recommended preview resolutions once benchmarked.
See also: Installation · Activation · All plugins