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SarabBrush3D

SarabBrush3D is a raymarched 3D brush with interactive camera, transform, and brush gizmos.

Overview

To document

Describe what SarabBrush3D does, when to reach for it, and the visual result. Add a hero image/GIF here (see Media below).

Adding it to your shot

Apply SarabBrush3D from the SarabFX category in the Effects/OFX library of DaVinci Resolve, Nuke, Natron, or any other OFX-compatible host, then drag it onto your clip/node. (Restart the host after installing new plugins.)

Key parameters

Parameter What it controls Default
example to document

To document

Fill this table with the plugin's real UI parameters (group by the panels shown in the host).

Viewport gizmos

To document

SarabBrush3D combines three gizmos in the viewport — camera, transform, and brush — switched via the gizmoMode parameter (0 = camera, 1 = transform, 2 = brush). Document how to drag/rotate/scale and any modifier keys. Note: overlays render in canonical coordinates scaled by renderScale — see the coordinate-system notes in the internal engineering docs if you're debugging gizmo drift across preview resolutions.

Examples & media

Adding screenshots & videos

Drop assets in docs/assets/plugins/sarabbrush3d/ and embed them:

  • Image: ![What it shows](../assets/plugins/sarabbrush3d/example.png)
  • Video: a raw HTML5 block —
    <video controls width="100%"><source src="../assets/plugins/sarabbrush3d/demo.mp4" type="video/mp4"></video>
    

Tips & troubleshooting

To document

Common pitfalls, performance notes (GPU/frame cache), host-specific quirks. - Raymarched rendering is more GPU-intensive than the 2D SarabBrush — note recommended preview resolutions once benchmarked.


See also: Installation · Activation · All plugins